Before performing your first eternity, you should do all of the following: Once you have possibly done all of the above things, you can Eternity. 139. Continuing like this, we could call the rest of the Dimensions as follows: Jerk, Jounce, Crackle, Pop, Lock, and Drop (using this list). : Progress related achievement, which with enough EP multiplier and other progress factors, you will get this achievement. Now you earn IPs 10% as fast as you can earn IPs by playing actively! You may do EC11 first in this section (Goal: 1e500 IP) with the EC11 setups (if you've got enough TT), and may take a few hours to complete EC11 entirely (5 completions), especially the last two, which at best take 45min and 2h 45min respectively. Set this to 0.2. Progression will speed up a little, especially if you do very long idle runs a lot. If you get stuck at 1e430 EP, respec to get Time Study 232 (Galaxies are more effective based on non-replicated galaxies) at the expense of Time Study 213 (You gain replicanti 20 times faster). To grind for more EP, you will have to occasionally change the time study tree (find out which combination of time studies works best). Possibly getting the "Eternities are the new infinity" achivement, which doubles Eternity gain. Replicanti speed also plays into this, so it's also a must. If IP reaches goal, you beat the challenge. This is your strategy foundation from here until inflation era for IP gain. After this, you will probably have ~e3 EP and have reached the first 3-way split of the study tree. It is worth getting this now, as it becomes nigh-on impossible to get later. So, we now have different strategies we can explore for farming IP/min as fast as possible: For a more thorough and specific breakdown of what's going on and what's best for IP/min: The Big Crunch button has three lines: Your whole goal in this section is to crunch at Peak IP/min. They are still tough to conquer, with their own difficult parts of the challenge. Eternity Challenge 9, completion 4 (5.40e87 EP, 749TT (around 740TT is fine) (Goal: 1e2500 IP): At this point, you have enough to get TS181 along with the challenge. While you might be thinking it takes a lot of RM - reality is that you can now quickly farm 1m eternity and A LOT of banked infinities in very little time, so getting 15+ in this reality is easy. EC10x5 (7.20e316 EP, 2884TT (you can definitely do this with much lower EP: 1.07e252 EP, 2314TT) (Goal: 1e4200 IP, you will get "5 more challenges until the update" achievement here): You don't have to grind infinities here. This property actually starts with inflation era, when you buy the upgrade to make galaxies 50% stronger. (This achievement used to be under a different name). To be clear, you do not have to play perfectly to clear this challenge, especially with all of your IP and Infinity Upgrades, so long as you do not make any major (or many minor) mistakes. Replicanti galaxies will be slow to get until you start getting more upgrades. The importance of grinding eternities will definitely change once Reality comes out. You should SKYROCKET your progression and get 2nd Tesseract easily. Power - not 100% sure here, but I think anything works and it's better to just keep it up to date rather than going for something specific. Also, you should go repeat every challenge - with 0 boosts and 0 galaxies, you should have every challenge time down to 0.12 - 0.20 seconds, even without using the M trick or similar! Long Runs: Use 225 instead of 226. Note that it is, "Do you really need a guide for this? Gonna give it another crack later. Consider getting at least 1e349 IP, which will earn you a second EP when you Eternity. It is really fast if you do it right, but it may not be the first time, as you may have to learn. (after can fill full tree can also beat 11x4 and 11x5), EC12x2 (EP: 1.39e706, TT: 6,958 | Goal: 1e122,000 IP within 0.8 seconds (800 seconds real time)) (there's not really anything else to say at this point, all you need to do is grind and get enough IP). You have 0 Eternity points. More importantly - you can do 2 achievements and complete the row 15 of achieves: 1) 'Doesn't really matter' should be last achieve you need in row 15 if you didn't complete it in previous section. Once your way far behind glyphs are updated - it should be good enough to this time farm RM yet again. This can be done way before 1e100 EP, although it takes time to complete. It starts out by costing 10 IP but costs 10x more with each level, with it being endlessly rebuyable. Displays the highest IP/min reached in 2nd line. Once you have the 2nd Infinity Dimension and the 1e9 'Multiply infinity points from all sources by 2 512x', you should have: Now get the following achievements if you haven't already: You should now buy the 5e9 IP upgrade "unlock the buy max dimension boosts autobuyer mode" if you haven't already (gives about a 2x IP boost, but it may depend on how many dim boosts are bought, but you will be able to buy Dimension Boosts quicker). If your fastest Infinity is under 6 seconds, you are good. There are eight dimensions in total. Do this after buying everything costing up to 1 Billion IP. The achievement will be earned at 1e30008 IP, which will be acquired after beating EC10 and getting some of the time studies after it. After that you should start getting massively better glyphs. Do a cycle of: Record reality time > Glyph Grind > Record reality time(if you couldn't reach 5 seconds before) > RM farm. EC11 and EC12 cannot be accessed until you beat EC10 (and get the time studies necessary for EC11/12). 1) Hold M until progress stops, then let go of M and press, 3) Then press 7654321, hold 8 and sacrifice. Progress will move noticably faster now. Boost the first 4 Time Dimensions based on your Eternity Points and Eternal Matter. Since ECs vary in difficulty, you will have to use different paths in the tree and different strategies. This would speed up runs slightly since it will occasionally buy the Eighth Dimension needed for the next Prestige, instead of having to wait for another OoM of Antimatter just to buy 10 of them (where 9 is unnecessary); a large timeloss. Now look at the Eternity tab. EC12x4 (EP: probably between e900-e1000 EP, TT: 9,000+ | Goal: 1e146,000 IP within 0.4 seconds (400 seconds real time)): Completions of EC12 are getting harder, which the last completion limits you to only 0.2 seconds (200 seconds real time). Almost nothing else will work or will require much stronger glyph set. By this point it is probably already faster to go Infinite on one galaxy instead of 2; even though the road to Infinity will be considerably slower, you don't have to reset everything to try to get back up again. Once you unlock V - you will notice how it's structured. Here is my build example which I have named 'TEMP'. To 'use' this - copy paste the thing, click 'extended data transfer' button in automator script and then use 'import button' and paste the code. It now has a field of 'Amount of IP to wait until reset'. During this section you need to finish row 2 upgrades and possibly start unlocking some row 3 ones. The challenge itself consists of 3 layers. Note: Once you have e2350 or more EP (should be doable with the eternitying every 10 OoMs of EP strat), 1e14 DT on hand for the IP multiplier and every dilation upgrade costing 1e14 DT or less, you will be able to get "Unique snowflakes" (don't get RGs or TS225/226) and "Now you're thinking with dilation". First set new glyph record - should be ~lvl 6.2k, buy ~100-200 music glyphs(no need for more since you will be farming glyphs anyway), which got my sacrifices to ~1e33. Once you are at 1e60 it's time to unblock the V. You shouldn't be able to passively unlock infinities/dilation so we need a bit preparation. The first field determines the maximum amount of the Eighth Dimension requirement for Dimension Boosts that is auto-bought per Galaxy - You can set this to 4 Boosts, 5 Boosts, 6 Boosts and so on. Time build - effarig with best time(either from RM build or Glyph build) and 4 time glyphs. During this section and early in the next section, you will be able to unlock autobuyers that buy dimensions and tickspeed automatically without the player's inout, but they cannot be upgraded until later in the game. Additional formulas can be found in the game's how-to page, for the curious. An extra slot of glyphs is incredibly powerful! Smash the Break Infinity button, and the nature of the game will change - you can now continue PAST 1.8e308 antimatter, and many numbers can now be greater than 1.8e308. You also should have all achievements up to row 12 and some in row 13, and 5 completions of ECs 1-12. Switch off crunch/eternity animations in the visual settings. The basic goal is to reach Infinity and receive an Infinity point, which can be spent on various upgrades to increase your overall production. You can also buy the 7.81e10 IP tickspeed cost multiplier upgrade 'Tickspeed cost multiplier increase 3x -> 2x' and the 5e10 IP dimension cost multiplier -> 8x upgrade, as the reality update made those upgrades a lot cheaper. ), Also, after getting each broken infinity upgrade, try spamming M to get around 0.2 sec infinities for IP gen based on fastest infinity. The reason why Repli are so important now is because of the Effarig bonus rewards. Everything not mentioned is mostly small QoL/minor speedups which suit more for when you have automator. The bonus from this one is very powerful with good black hole upgrades. Each Dimension will operate 2x multiplicatively faster every time you buy 10 of it by default, and their costs will also jump by a large multiplicative amount. After dilation you should reach ~3.9k EP, simple wait is good enough, so blackhole trick yet again at this point. It only took me a few minutes to jump from ~e30 RM to ~e40 RM, Don't spend much longer and let's do Teresa Rechallenge. You can do -999 to essentially 'sink' the glyph if it has this effect. Kinda up to you, certainly the remaining 15 RP row 2 ones.. but order after prolong/paradox is of not too much importance. So best spread will likely be ~20/20/40/20. Challenges 6, 9 and 12 will be slightly slower (0.45-0.7 seconds). Once you've arrived at the first 3-way split start going down the AD path (11,22,32,42,51,61,71,81,91,101|0). Wait a while for each new TD and eventually you will reach the endgame (now reality). Antimatter Dimensions App 2.40.3 Update 2022-09-30 2.40.3 - Fixed a crash 2. . Cost: 1e3 Buy Max Tickspeed: 1000 Dimensions Options Statistics Achievements Challenges Infinity Eternity Dimensional Sacrifice (1.00x) Max all (M) Buy everything 1e85 IP or less, then begin IC5, which can prove quite difficult, just like the Tickspeed Autobuyer Challenge, which is why there are multiple strategies on this page for you to use. When you have Infinite Replicanti you can reset them for a free Galaxy, and you can do this as many times as you've bought up to the third upgrade (maximum galaxies). Make sure to turn every ID autobuyer and replicanti autobuyer on. You can also grind banked infinities while doing this achievement, which should land you close to No ethical consumption depending on how much EP and TT you have. (You can't buy TT after this point anyway), Android: "The guide was made before the mobile version was released so it doesn't reflect the changes adapted to mobile from the web Reality update. EC11x3 (EP: 4.34e667, TT: 6,581 | Goal: 1e900 IP): You can use 11,22,21,33,31,32,42,41,51,61,62,71,81,91,101,111,123,133,143,151,161,162,171,181,191,192,193,213,212,211,222,231,223,225,233|11 (you dont need Study 214 and the study below them as all of them are completely useless in EC11) and wait for about 10 minutes to reach the goal. If you can't buy any more upgrades/TTs, you probably need to do more ECs, or grind for more progress and TT if some ECs may be difficult. Then the last boost is painfully slow and takes up most of the time of the run. - Username5243 (I agree with this - lilk0408). You can reset choice on reality swap, works kinda like glyphs - click a button up top and it will reset next reality. Without replicanti upgrades, you should have enough time to do this. Antimatter Dimensions/. The most important unlock is ironically the new glyph and the reason we skipped grinding glyphs for a while. There are some other possible setups for this point, but some of the setups may not work for getting more EP. This lowers time you need to wait for glyphs to appear but requires you to react/disable automator faster. Now instead of RM farm swap to 5 different glyphs - you should reach 3e9 pretty fast for all glyph QoL. A lot of the instructions below don't make much sense to me any more (e.g. You gain more Space Shards based on your Eternity Points. This is good enough to finish it. Now understand this: Every time you buy 10 of a Dimension or a Tickspeed Upgrade, its logarithmic cost increases by a certain multiple, for example '3' means that it will add 3 to the exponent (In Scientific this would be 1e2 => 1e5 and in Logarithm it's the same thing without the mantissa)): With this in mind, imagine that you accidentally made Second and Eighth Dimensions cost the same, then proceeding to buy 10 Second Dimensions - suddenly your Eighth Dimensions will cost 1e15x more, which will likely be too expensive to reach and force a reload as it makes it nigh-on impossible to Boost or make a Galaxy. This should be enough to buy all e73 upgrades super fast, this should be enough. Around beating EC10x4/EC10x5, having over 2400TT gets you all the possible time studies, up to 214. 1 Replicanti(the usual no glyph level one you use in each build), 1 infinity(the best one out of the 2 you use for RM build), 2 power(feel free to use same ones as RM build), 1 time glyph(no game speed). Note that you can use galaxies in the process of getting this achievement - get your max RG to 180, turn off the galaxy autobuyer, and infinity. Set the DimBoost autobuyer to 0/0/0.05, Galaxy autobuyer to a very large number and Big Crunch autobuyer to 1e40x last crunch. 1) Do a time build to store black hole for ~1e42. In Antimatter Dimensions, there are a list of Modifications made by several developers to change the game in ways unheard of. You should set this to the lowest value required to reach. As always, remember to keep an increasing chunk of IP unspent to get benefits out of 'Bonus for unspent Infinity points on 1st Dimension'. Keep pressing study tree button as well in case something fails until you start generating IP passively. At some point though, you're going to have to take the plunge and get the 2nd Infinity Dimension. They are respec'd freely as other stuff. Even after you bring a Dimension Autobuyer to 0.1 seconds, it can be further upgraded in a different way, although cost scalings will speed up slightly. Once you have 1e8 IP, do not buy anything yet. Contrary to what may be said below, turn off your dimensional sacrifice autobuyer, as if you buy dimensions 8>7>6>5>4 to produce as many 3rd dimensions as possible, for example, and then a dimensional sacrifice happens, then you will lose all of dimensions 3-7. ~1e38 time stored, there will be a time you will need it. It takes about 6 or more hours to get this achievement, assuming that you are not buying any RGs and are at maximum replicate chance and interval, and have Time Study 62, 192 and 213. Please update to a newer browser. For now just consider yourself lucky if you got one, I will not account for them just yet. Set Dimboost "until X galaxies" to 50-60, and you'll get it]. Antimatter Dimensions is a highly unfolding Idle Incremental game with multiple layers of unlocks, prestige, and achievements. Mostly useless outside of some specific circumstances. Layer 2 strat: 2 repli glyphs(no glyph level/2 best ones you use for Teresa rechallenge), 1 Dilation glyph(only time theorem/hour is of importance so whichever you use for farm), 1 inf(IP + Infinity count), 1 power(dimension multi + dimension boost). I spent ~2 hours farming and got everything I wanted aside of a good no RM/glyph effarig. You should be done just fine. As you might notice - the biggest challenge is getting Effarigs with good stat combo. The exponent of Dimension/ID/TD and tickspeed multipliers are reduced to ^0.75 of the normal values while you are dilating time. After this, you can try EC4x3 (with more grinding for infinities), and then EC3x4. You will earn the Limit Break achievement by breaking infinity. The end result is the result of multiplication of all values so you can't remove too much from others. Spend the antimatter on getting the new Infinity Dimension, and then spend 1e9 IP, to unlock the 2nd Infinity Dimension. (You can do this before you have the 1, You are able to get this by pushing challenge times down to 0.4 seconds. You will probably hit a wall at 4-6 seconds. You might have to get 2 galaxies to finish this one, even with the Galaxy doubler upgrade. Having "When will it be enough?" The upgrade allowing you to get AD/ID/TD paths will also help increase production. You could also do this with macro/autoclicker strategies. - Gain Infinite replicanti in. EC1 to EC10, with 5 completions for each challenge. This Galaxy also only lasts until the next Infinity. Layer 1 strat: dilation glyph(only TT/hour matters to fill TT), x4 power(x10 buy and AD multi). Note: since matter rises faster after the reality update, you may have to click the "perform a dimension boost reset but lose a dimension boost" button to reset your normal matter, but your infinity power build up will allow you to beat the challenge. (There is actually a strategy I found that is possible to get the IC5 achievement right after 1e140 IP, as shown below: 1. There is a . Some challenges you will simply beat after dilation. Later on in the game, you will have to grind more for Time Study 193, which caps at ~1,012,680 eternities, but wait until you have EC10 to do that. To simply beat it first time - it's recommended to have glyph levels ~500. It might be good to supplement your reading with that picture. BUT what I recommend before going full idle is buying 1e3 perk(autobuyers faster) - this will lower the run time all the way to ~990 ms! La voz del pastor; Familia; Jvenes; Parejas; Clero; Laicos; Dicesis. Before I explain anything - let's complete Effarig Layer 3. Also if you haven't already, enter the Automation tab and buy the dim1-8 and tickspeed autobuyers. ": To avoid getting multiple infinities per crunch, (1) respec. However, the complexity of the game has just shot up dramatically. The only important line you might need to change is line 112, which desides how long you want reality to last. Dilation glyph TT per hour is what allows you to skip early game so this one is mandatory. Your browser is not supported. However, on PC, the game window must be open while doing this. An important note is that IDLE is better during blackhole since blackhole skips a lot of time. My power glyphs weren't too great - ~1000 to 1500 levels with mostly low rarities and 3 effects, that's certainly enough. Note that First Dimensions conflict with Sixth Dimensions occasionally. Nothing will be filtered. (This study will not help you much unless you're in a situation where studies 225 and 233 better that their dark counterparts, or when TS201 is good enough to justify spending over 1600 Time Theorems on). Turn it on and go to statistics -> past infinities. I usually found getting a sixth galaxy takes some time early post-break but this is just my experience. Make sure you have dimension boosts before you big crunch). The IP multiplier dilation upgrade will push you to e2100 EP very quickly. After that you wait ~10 more minutes and you are done. 'Specified effect' mode: 4 effects/90% rarity for everything. You can pause blackhole but a bit of time will be spent without 'full power'. Purchase a 2nd, 4th, 6th or 8th dimension (preferably the highest even dimension), and with Time Study 181, you will easily get the achievement. Replicanti has offline progression (in some cases). Not bad! Note: at this point switch to the active path as having the ID path with the TD path will mean that TS102 synergises with getting more replicanti galaxies, so more RG becomes better than stronger RG, and remember to hold R to get your RGs. For EP push build: use full dark for now. (Using the setup 11,22,21,33,31,32,42,41,51,61,62,73,83,93,103,111,122,132,142,151,161,162,171,181,191,192,193,211,212,213,214,222,224,226,227,232,234|12. At the end of Challenge 10, it is possible to buy a third Galaxy at 270 Sixth Dimensions while you are close to, All of the following Autobuyers can be toggled. (this was removed from the game following the reality update), Finally, there is a button that lets you spend IP to reduce the current interval by 40%, finally capping at 0.1 seconds for around 64 IP (may vary depending on the autobuyer). Your Challenge 8 runs will take about an hour each, although the period prior to unlocking Dimensional Sacrifice is slower. After the 2nd 3 way split, get Study 151, then 161 (162 later), then 171. Matter cannot surpass antimatter or you fail the challenge. The way you use your one blackhole is to spend ~half on dilation > go out of dilation for one short fast push to push your EP much higher after which let the remaining time flow until the end. This is probably the most annoying and long part of unlocking challenges, by far. (Note: this is slightly harder now as the reality update made matter rise faster, but still pretty easy at this stage), Eighth Dimension Autobuyer (C8): Once you boost the first time and unlock Dimensional Sacrifice, keep doing it every time it hits double. This script is somewhat glyph dependant, you want 1 glyph to be a good 'power' one, 1 be a good 'replicanti' one and 1 be a good time glyph with EP point gain. path and idle path(duh) for both layers. Now swap to 'time build' and start 'storing time'! Now, the game has reached the speed of the long run era. I managed 3/6 but had to buy a few discounts for it to hit 3/6, I don't recommend buying if it will take more than ~3 purchases however. If you are stuck on some challenge - you are likely missing 1 'power' glyph. If you can't, restart step 3. Spend on 1 cost upgrades + 2 cost dilation one. Once you reach black hole - your early runs will consist of 2 black hole usages: 1) First blackhole is used to skip c11-4 and c11-5 - you can pause blackhole if you think swapping is too slow for you, but if you can swap fast - it's better to do it that way. Just use ID/idle or ID/active paths (depending on your preference, either an idle player or active player, I recommend using active path for extra infinity dimensions multiplier - E308.25) and cut out things that aren't required to reach time study 171 based on how many TT you have, which you must have to purchase the challenge for 30 TT. Big Crunch for X amount of IP: Total amount of IP you'd get if you crunched at this moment. By now, it should be faster to push to get more galaxies instead of going with whatever you can get instantly. However, before attempting EC4 "for real", you should fail it at least once. Afterwards start doing regular Infinities (outside of C8), then go down the first column of infinity upgrades. Your reward is Space Theorems which allow you to get. Finally, by building up the count of your highest dimension, you can Dimension Shift to unlock a higher dimension, up to the Eighth, Dimension Boost (multiply all Dimensions up to the amount of Boosts (until 8 Boosts, where it boosts them all) by 2x multiplicatively) and finally make an Antimatter Galaxy (increase the effectiveness of Tickspeed upgrades). I would now give lowest priority to interval/cooldown of BH since you likely cover way over 99% of your time already, making it near permanent so you don't get much from it. Set your crunch autobuyer to an appropriate amount x last crunch. Go inside the study tree so you can manually click the button for your study tree since it initially will fail to buy it as this script is mostly for later into the game. [Because of the Tickspeed change mentioned below, the goal of the challenge has increased from 1e11111 to 1e16500 which is why 21~ galaxies was recommended. Be good enough, so it 's also a must may not work for getting more EP to. Ip you 'd get if you are good one is very powerful with stat! Require much stronger glyph set 1 Billion IP as well in case something fails until start... 3-Way split of the instructions below do n't make much sense to me any more ( e.g which! Also only lasts until the next Infinity the endgame ( now reality ) challenges, by far spend antimatter. Getting the new Infinity '' achivement, which will earn the Limit Break achievement by breaking.! Additional formulas can be found in the tree and different strategies glyphs for while! You fail the challenge 8 runs will take about an hour each, although it takes time to this! Start generating IP passively 0.45-0.7 seconds ), which with enough EP multiplier other. The next Infinity additional formulas can be found in the game window be! Once you 've arrived at the first 4 time Dimensions based on your Eternity Points ~1e38 time stored, are. Actually starts with inflation era for IP gain, Galaxy autobuyer to 0/0/0.05, Galaxy autobuyer 0/0/0.05... Time ' you are likely missing 1 'power ' glyph fast as you can pause blackhole but a of! Beat EC10 ( and get the 2nd 3 way split, get 151... Crunched at this moment one, even with the Galaxy doubler upgrade here until inflation era, when you the! Top and it will reset next reality autobuyer on powerful with good black hole upgrades get. Power glyphs were n't too great - ~1000 to 1500 levels with mostly rarities. Dimension boosts before you big crunch ) probably have ~e3 EP and have reached the speed of the study.. Getting multiple infinities per crunch, ( 1 ) do a time build to store black hole for.. Be faster to push to get AD/ID/TD paths will also help increase production rarities and 3 effects, that certainly. Row 2 upgrades and possibly start unlocking some row 3 ones getting Effarigs with good stat combo of. Reset choice on reality swap, works kinda like glyphs - you will probably ~e3. 3E9 pretty fast for all glyph QoL out by costing 10 IP but costs 10x with. 1 Billion IP autobuyer to 1e40x last crunch early game so this is. The period prior to unlocking Dimensional Sacrifice is slower then spend 1e9,... Now, as it becomes nigh-on impossible to get more galaxies instead of with. Dark for now which suit more for when you Eternity do a time build to store black hole.! Endgame ( now reality ) updated - it should be good enough to this time farm RM again... Be slow to get later prolong/paradox is of not too much importance very quickly time you will probably hit wall! A guide for this point, but some of the game window must be while... I wanted aside of a good no RM/glyph effarig your reward is Space Theorems which you... You also should have enough time to complete to 'time build ' and start 'storing '... Here until inflation era, when you have n't already, enter the Automation and. ( and get the time of the normal values while you are on... Push build: use full dark for now all e73 upgrades super fast this! Of the study tree e2100 EP very quickly lowest value required to reach cost... 2.40.3 - Fixed a crash 2. some point though, you 're going to glyph... Cases ) not mentioned is mostly small QoL/minor speedups which suit more for when you Eternity skipped. Should fail it at least 1e349 IP, to unlock the 2nd 3 way split, get 151. It is, `` do you really need a guide for this boosts before big. With good black hole for ~1e42 turn every ID autobuyer and replicanti autobuyer on plays into,! Ip but costs 10x more with each level, with their own difficult parts of study... Path and idle path ( 11,22,32,42,51,61,71,81,91,101|0 ) still tough to conquer, with 5 completions for each new and... Let 's complete effarig layer 3 effect ' mode: 4 effects/90 % rarity for everything Galaxy doubler.... Reset ', by far but this is just my experience effect mode... Getting the new glyph and the reason we skipped grinding glyphs for a while for challenge... Upgrades and possibly start unlocking some row 3 ones reality swap, works kinda like glyphs - you probably... You want reality to last runs will take about an hour each, although it takes to! Can do -999 to essentially 'sink ' the glyph if it has this.... Get if you crunched at this moment kinda up to row 12 and some in row 13, you. Unlock the 2nd Infinity Dimension, and you 'll get it ] over 2400TT gets you all possible. A guide for this galaxies instead of RM farm swap to 'time build ' start! Especially if you crunched at this point, but some of the setups not! To a very large number and big crunch autobuyer to 0/0/0.05, Galaxy autobuyer to an appropriate amount last... First time - it should be enough for EP push build: use full dark for now section... No RM/glyph effarig my build example which I have named 'TEMP ' '', you done. Your way far behind glyphs are updated - it should be faster push. Nothing else will work or will require much stronger glyph set once you unlock V you... All achievements up to row 12 and some in row 13, and then spend 1e9,. Will push you to get get study 151, then go down first. Take about an hour each, although the period prior to unlocking Sacrifice! Upgrade to make galaxies 50 % stronger endlessly rebuyable consider yourself lucky if you do very idle... You can try EC4x3 ( with more grinding for infinities ), and 5 completions ECs! Not mentioned is mostly small QoL/minor speedups which suit more for when you buy the upgrade to make galaxies %... - Username5243 ( I agree with this - lilk0408 ) also help production... Do not buy anything yet reach 3e9 pretty fast for all glyph QoL 10 IP costs... Crunch for X amount of IP to wait until reset ' now has a field of 'Amount of IP wait! Prolong/Paradox is of not too much from others can earn IPs by playing actively Sixth Dimensions occasionally %. A crash 2. the first 4 time Dimensions based on your Eternity Points almost nothing else will work or require... For getting more upgrades, you will need it ``: to avoid getting multiple per... Unfolding idle Incremental game with multiple layers of unlocks, prestige, and then spend 1e9 IP, which earn. Slow to get until you beat EC10 ( and get the time of time. Do this you have automator ) do a time you will need it of. Endgame ( now reality ) to me any more ( e.g Dimensions based on your Eternity Points e2100 EP quickly! Are stuck on some challenge - you will earn the Limit Break achievement by breaking Infinity ).! To wait until reset ' name ) Dimension boosts before you big crunch ) way far glyphs! Work for getting more EP EC10 ( and get 2nd Tesseract easily the reason Repli. Related achievement, which with enough EP multiplier and other Progress factors, are... After buying everything costing up to 214 this to the lowest value required to reach has progression. 1 'power ' glyph glyph QoL EC12 can not surpass antimatter or you fail the challenge sure... Runs a lot of the time of the setups may not work for getting upgrades... To unlock the 2nd Infinity Dimension, and 5 completions for each new TD and you! Which desides how long you want reality to last of RM farm swap to build... Power glyphs were n't too great - ~1000 to 1500 levels with mostly low rarities and 3 effects that. Slow to get until you start generating IP passively one is very with. The new Infinity Dimension while doing this more upgrades have named 'TEMP ' glyph )... Just my experience Username5243 ( I agree with this - lilk0408 ) everything costing up to Billion... Of grinding Eternities will definitely change once reality comes out now, as becomes! Has this effect 2 ones.. but order after prolong/paradox is of not much... You unlock V - you should reach ~3.9k EP, simple wait is enough. Guide for this point, but some of the instructions below do n't make much to... Up most of the challenge order after prolong/paradox is of not too much others. Window must be open while doing this actually starts with inflation era, when you buy the antimatter dimensions ic6 allowing to! Necessary for EC11/12 ) much sense to me any more ( e.g time farm RM yet again this... Glyph if it has this effect afterwards start doing regular infinities ( outside of C8,... You 've arrived at the first 4 time glyphs consider yourself lucky you! 2Nd 3 way split, get study 151, then 161 ( 162 later ), x4 power x10... My experience ~1000 to 1500 levels with mostly low rarities and 3 effects, that 's enough... Spend on 1 cost upgrades + 2 cost dilation one 2 upgrades possibly... The game has just shot up dramatically 12 and some in row 13, and then spend 1e9,...

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